Category Archives: Game Design

May 01

Announcement – Joining Forces with the Best!

  I started this blog many years ago as a space to write down my feelings on games that I enjoyed playing. During the early F2P boom on mobile I noticed that some of my colleagues and friends were interested in finding out more about specific games and mechanics on mobile but didn’t really know […]

February 09

Fire Emblem Heroes

Nintendo’s second mobile game (and third mobile title) is now out on the app store and this time it’s visiting more familiar territory as the classic Japanese RPG model meets head-on with Nintendo subsidiary Intelligent Systems’s classic Fire Emblem console series. And the result is a very slick and enjoyable experience with some really fun […]

December 22

Super Mario Run

Today is a joyous day! It’s the day when I finally get to blog about a Nintendo designed and published game developed from the ground up for mobile. That game is Super Mario Run and I’ve been looking forward to it for a long time given that on this very blog I’ve written about why […]

December 14

Game of War, 4X Games and the Future of Mobile Mid-Core

Introduction Obtrusive UX, confusing gameplay, dated graphics. These are just some of the subjective comments I hear from many of my peers in the games industry about Machine Zone’s smash hit Game of War. And yet despite these criticisms the game has been a top 5 grossing game for over 2 years, and it’s successor Mobile […]

July 24

Pokémon GO! – Fad or the Future?

In the rare case that you’ve been living under a rock for the last month, you’ll be aware of the cultural phenomenon that is Pokémon GO! A cross between an augmented reality game and an alternate reality game developed by Niantic, published by The Pokémon Company and partially funded by Nintendo. At the time of writing […]

November 06

Welcome to the World of Warriors!

Today is a momentous day! After 18 months of blood, sweat and tears from the team at Candylabs in Brighton, I’m delighted to unveil the latest game I’ve been working on – World of Warriors an action based RPG best described as “Game of Thrones meets Pokemon” with all of the awesome that such a […]

June 22

Hearthstone – Analysis and Deconstruction

One of the biggest gaming success stories in the last 15 years has been Irvine-based developer Blizzard, whose games World of Warcraft, Diablo and Starcraft have millions of active players around the world. However, despite the rise of mobile and tablet over the last 5 or so years, Blizzard took a long time to get […]